EngineModel

This attribute specifies the engine model being used in the maneuver, including any user-created model.

Syntax

Astrogator <Satellite Object Path> SetValue <Attribute Path>.EngineModel {Value}

Description

The value can be any engine model that is defined in the Component Browser, including a user-created model.

Make certain that the name of the model is copied exactly with internal spaces replaced by underscores, or the entire name enclosed in quotation marks.

Examples

For Impulsive Maneuver

Astrogator */Satellite/Satellite1 SetValue MainSequence.SegmentList.Maneuver.ImpulsiveMnvr.EngineModel Ion_Engine

For Finite Maneuver

Astrogator */Satellite/Satellite1 SetValue MainSequence.SegmentList.Maneuver.FiniteMnvr.EngineModel Ion_Engine

STK 11.2.1 Programming Interface