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CullFace Property (IAgStkGraphicsTriangleMeshPrimitive)
See Also 
Windows






Windows & Linux

Description

Gets or sets whether front and/or back-facing triangles may be culled. This is used in combination with Triangle Winding Order for culling.

Property type

Read-write property

Syntax

[Visual Basic .NET]
Public Property CullFace() As AgEStkGraphicsCullFace

[C#]
public AgEStkGraphicsCullFace CullFace {get; set;}

[Managed C++]
public: __property AgEStkGraphicsCullFace get_CullFace();
public: __property void set_CullFace(
AgEStkGraphicsCullFace
);

[Unmanaged C++]
public: HRESULT get_CullFace(
AgEStkGraphicsCullFace * pRetVal
);
public: HRESULT put_CullFace(
AgEStkGraphicsCullFace NewCullFace
);

[Java]
public AgEStkGraphicsCullFace getCullFace();public void setCullFace(
AgEStkGraphicsCullFace
);

See Also

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STK 11.2.1 Programming Interface