The result from a triangulation on the surface of a central body: a triangle mesh defined using an indexed triangle list and boundary positions surrounding the mesh. The mesh is commonly visualized with the Triangle Mesh Primitive or Surface Mesh Primitive. The boundary are commonly visualized with the Polyline Primitive.
Implemented Interface |
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IAgStkGraphicsSurfaceTriangulatorResult |
IAgStkGraphicsTriangulatorResult |