Description
Gets or sets the value that is used to compute subdivisions of the viewing frustum. A large value will be faster but lose z-value precision. A small value will have better precision but perform slower. The default value of 1000 achieves a good balance between speed and accuracy.
Property type
Read-write property
Syntax
[Visual Basic .NET] |
---|
Public Property FarNearPlaneRatio() As Double
|
[C#] |
---|
public double FarNearPlaneRatio {get; set;}
|
[Managed C++] |
---|
public: __property double get_FarNearPlaneRatio(); public: __property void set_FarNearPlaneRatio( double );
|
[Unmanaged C++] |
---|
public: HRESULT get_FarNearPlaneRatio( double * pRetVal ); public: HRESULT put_FarNearPlaneRatio( double NewFarNearPlaneRatio );
|
[Java] |
---|
public double getFarNearPlaneRatio();public void setFarNearPlaneRatio( double );
|
See Also