Sets the camera's reference point - the point the camera is looking at. The camera's position is the reference point translated by the direction vector.
| [Visual Basic .NET] |
|---|
Public Sub ViewOffsetDirection( _ ByVal Axes As IAgCrdnAxes, _ ByVal ReferencePoint As IAgCrdnPoint, _ ByVal Direction As IAgCrdnVector _ ) |
| [C#] |
|---|
public void ViewOffsetDirection( |
| [Managed C++] |
|---|
public: void ViewOffsetDirection( |
| [Java] |
|---|
public viewOffsetDirection( |
| [Unmanaged C++] |
|---|
public: HRESULT ViewOffsetDirection( |
- Axes
- The Axes of rotation. Axes will be set to this.
- ReferencePoint
- The Point that will be evaluated at the animation time to get Reference Point.
- Direction
- The Vector that will be evaluated at the animation time to get the direction to offset the camera position. This will be equivalent to the negative of Direction.
