Defines a collection of textures, one for each marker in the batch.
[Visual Basic .NET] |
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Public Sub SetTextures( _ ByRef Textures As System.Array _ ) |
[C#] |
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public void SetTextures( |
[Managed C++] |
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public: void SetTextures( |
[Java] |
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public setTextures( |
[Unmanaged C++] |
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public: HRESULT SetTextures( |
- Textures
- An array containing a Texture 2D for each marker in the batch. There must be one texture for each position passed to the Marker Batch Primitive's
Set
orSetPartial
method.
Per-marker textures override the per-batch texture. Therefore, when per-marker textures are defined with this method, MarkerBatchPrimitive.Texture is not used.
Shows the format of the Textures parameter when setting per marker textures.
[C#] | ![]() | |
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Shows the format of the Textures parameter when setting per marker textures.
[Visual Basic .NET] | ![]() | |
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