Description
Gets the normals of the mesh. Every position in
Positions has corresponding normal. Normals are commonly used for lighting. Three array elements (in the order x, y, z) constitute one normal.
Property type
Read-only property
Syntax
[Visual Basic .NET] |
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Public Property Normals() As System.Array
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[C#] |
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public System.Array Normals {get;}
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[Managed C++] |
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public: __property System::Array^ get_Normals();
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[Unmanaged C++] |
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public: HRESULT get_Normals( SAFEARRAY ** ppRetVal );
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[Java] |
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public Object[] getNormals();
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See Also