Initializes a default distance to primitive display condition. With this constructor, an object is always rendered regardless of the camera's distance to the Primitive.
| [Visual Basic .NET] |
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Public Function Initialize() As IAgStkGraphicsDistanceToPrimitiveDisplayCondition |
| [C#] |
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public IAgStkGraphicsDistanceToPrimitiveDisplayCondition Initialize(); |
| [Managed C++] |
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public: IAgStkGraphicsDistanceToPrimitiveDisplayCondition^ Initialize(); |
| [Java] |
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public IAgStkGraphicsDistanceToPrimitiveDisplayCondition initialize(); |
| [Unmanaged C++] |
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public: HRESULT Initialize( |
