Gets or sets the filter used when a Texture is applied to this primitive.
Read-write property
| [Visual Basic .NET] |
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Public Property TextureFilter() As IAgStkGraphicsTextureFilter2D |
| [C#] |
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public IAgStkGraphicsTextureFilter2D TextureFilter {get; set;} |
| [Managed C++] |
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public: __property IAgStkGraphicsTextureFilter2D^ get_TextureFilter(); |
| [Unmanaged C++] |
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public: HRESULT get_TextureFilter( |
| [Java] |
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public IAgStkGraphicsTextureFilter2D getTextureFilter(); |
