Defines the triangle mesh using the specified triangulator. The mesh is rendered in the primitive's Reference Frame.
| [Visual Basic .NET] |
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Public Sub SetTriangulator( _ ByVal Triangulator As IAgStkGraphicsTriangulatorResult _ ) |
| [C#] |
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public void SetTriangulator( |
| [Managed C++] |
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public: void SetTriangulator( |
| [Java] |
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public setTriangulator( |
| [Unmanaged C++] |
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public: HRESULT SetTriangulator( |
- Triangulator
- The triangulator used to define the triangle mesh.
