Description
Save terrain az-el mask data in binary.
Property type
Read-write property
Syntax
[Visual Basic .NET] |
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Public Property SaveTerrainMaskDataInBinary() As Boolean
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[C#] |
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public bool SaveTerrainMaskDataInBinary {get; set;}
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[Managed C++] |
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public: __property bool get_SaveTerrainMaskDataInBinary(); public: __property void set_SaveTerrainMaskDataInBinary(
bool
);
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[Unmanaged C++] |
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public: HRESULT get_SaveTerrainMaskDataInBinary(
VARIANT_BOOL * pSaveTerrainMaskDataInBinary
);
public: HRESULT put_SaveTerrainMaskDataInBinary(
VARIANT_BOOL saveTerrainMaskDataInBinary
);
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[Java] |
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public bool getSaveTerrainMaskDataInBinary();
public void setSaveTerrainMaskDataInBinary(
bool
);
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See Also