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FindInAxes Method (IAgCrdnVector)
See Also
Epoch
Axes
Windows






Windows & Linux

Description

Computes the vector in the specified axes.

Syntax

[Visual Basic .NET]
Public Function FindInAxes( _
    ByVal Epoch As System.Object, _
    ByVal Axes As IAgCrdnAxes _
) As 
[C#]
public IAgCrdnVectorFindInAxesResult FindInAxes(
    System.Object Epoch,
    IAgCrdnAxes Axes
);
[Managed C++]
public: IAgCrdnVectorFindInAxesResult^ FindInAxes(
    VARIANT Epoch,
    IAgCrdnAxes ^ Axes
);
[Java]
public IAgCrdnVectorFindInAxesResult findInAxes(
    VARIANT Epoch,
    IAgCrdnAxes Axes
);
[Unmanaged C++]
public: HRESULT FindInAxes(
    VARIANT Epoch,
    IAgCrdnAxes * Axes,
    IAgCrdnVectorFindInAxesResult ** ppRetVal
);

Parameters

Epoch
Axes

See Also

Example

Computes the vector in the Earth's Fixed axes.
[C#]
IAgCrdnVectorFindInAxesResult result = vector.FindInAxes(0, provider.WellKnownAxes.Earth.Fixed);
if (result.IsValid)
{
    Console.WriteLine("Vector in the Earth's Fixed axes (x,y,z) => {0},{1},{2}",
        result.Vector.X, result.Vector.Y, result.Vector.Z);
}
Computes the vector in the Earth's Fixed axes.
[Visual Basic .NET]
Dim result As IAgCrdnVectorFindInAxesResult = vector.FindInAxes(0, provider.WellKnownAxes.Earth.Fixed)
If result.IsValid Then
	Console.WriteLine("Vector in the Earth's Fixed axes (x,y,z) => {0},{1},{2}", result.Vector.X, result.Vector.Y, result.Vector.Z)
End If
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