Views from a point to a direction. Sets the camera's position and the direction vector indicating where the camera is looking.
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def ViewDirection(self, Axes:"IAgCrdnAxes", CameraPosition:"IAgCrdnPoint", Direction:"IAgCrdnVector") -> None: |
- Axes
- The
of rotation. will be set to this. - CameraPosition
- The
that will be evaluated at the animation time to get . - Direction
- The
that will be evaluated at the animation time to get .





