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IAgStkGraphicsDistanceToGlobeOverlayDisplayConditionFactory Interface

Description

Defines an inclusive distance interval, in meters, that determines when an object, such as a primitive, is rendered based on the distance, in meters, from the camera to the globe overlay. This is different from distance display condition because it is based on the camera's distance to a specified globe overlay, rather than the camera's distance to the object that uses this display condition.

Public Methods

Public Method InitializeInitializes a default distance to globe overlay display condition. With this constructor, an object is always rendered regardless of the camera's distance to the globe overlay.
Public Method InitializeWithDistancesInitializes a distance display condition with the globe overlay and the inclusive distance interval [minimumDistance, maximumDistance]. When this display condition is assigned to an object, such as a primitive, the object is only rendered when the distance, in meters, from the camera to the globe overlay is within the interval.

See Also

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