Gets the depth of the picked location in the 3D scene.
Read-only property
[Visual Basic .NET] |
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Public Property Depth() As Single |
[C#] |
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public float Depth {get;} |
[Managed C++] |
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public: __property float get_Depth(); |
[Unmanaged C++] |
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public: HRESULT get_Depth( float * pRetVal ); |
[Java] |
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public float getDepth(); |
[Python - STK API] |
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@property def Depth(self) -> float: |
Depth is adjusted for rendering with multiple view frustums so it may be outside the range [0, 1] but it will never be negative. Smaller depth values indicate objects closer to the camera.