Renders one or more points in the 3D scene. Each point in the batch has a unique position and an optional color. All points in the batch share the same pixel size. For best performance, avoid creating lots of batches with only a few points each. See the Batching Performance Overview .
![]() | Initializes a default point batch primitive. This is equivalent to constructing a point batch with a set hint of Frequent. |
![]() | Initializes a new instance of a point batch primitive with the specified set hint. |
![]() | Gets the maximum pixel size supported by the video card. |
![]() | Gets the minimum pixel size supported by the video card. |