A collection of terrain overlay objects.
Add | Adds terrainOverlay to the collection. |
AddAsync | Adds terrainOverlay to the collection asynchronously. |
AddAsyncUriString | Creates a terrain overlay from the uri, which represents a uri, and adds it to the collection asynchronously. |
AddUriString | Creates a terrain overlay from the uri, which represents a uri, and adds it to the collection. |
BringToFront | Brings the terrain overlay to the front of the collection so it is rendered first or on the bottom. |
Clear | Removes all terrain overlay objects from the collection. |
Contains | Checks the presence of a terrain overlay in the collection. |
ContainsUriString | Checks the presence of a terrain overlay with the specified Uri in the collection. |
IndexOf | Gets the index of the specified terrain overlay. |
IndexOfUriString | Gets the index of the terrain overlay with the specified Uri. |
Move | Moves the terrain overlay to the specified position. |
MoveByIndex | Moves the terrain overlay at the specified index to the specified position. |
Remove | Removes a terrain overlay from the collection. |
SendToBack | Sends the terrain overlay to the back of the collection so it is rendered last or on the top. |
Swap | Swaps the position of two terrain overlay objects. |
SwapByIndex | Swaps the position of two terrain overlay objects at the specified indices. |
Count | Gets the number of terrain overlay objects in the collection. |
IsReadOnly | Gets whether or not the collection is read only. |
Item | Gets the terrain overlay at the specified index. |
| Implemented Interface |
|---|
| IAgStkGraphicsTerrainCollectionEvents |





