A collection of terrain overlay objects.
![]() | Adds terrainOverlay to the collection. |
![]() | Adds terrainOverlay to the collection asynchronously. |
![]() | Creates a terrain overlay from the uri, which represents a uri, and adds it to the collection asynchronously. |
![]() | Creates a terrain overlay from the uri, which represents a uri, and adds it to the collection. |
![]() | Brings the terrain overlay to the front of the collection so it is rendered first or on the bottom. |
![]() | Removes all terrain overlay objects from the collection. |
![]() | Checks the presence of a terrain overlay in the collection. |
![]() | Checks the presence of a terrain overlay with the specified Uri in the collection. |
![]() | Gets the index of the specified terrain overlay. |
![]() | Gets the index of the terrain overlay with the specified Uri. |
![]() | Moves the terrain overlay to the specified position. |
![]() | Moves the terrain overlay at the specified index to the specified position. |
![]() | Removes a terrain overlay from the collection. |
![]() | Sends the terrain overlay to the back of the collection so it is rendered last or on the top. |
![]() | Swaps the position of two terrain overlay objects. |
![]() | Swaps the position of two terrain overlay objects at the specified indices. |
![]() | Gets the number of terrain overlay objects in the collection. |
![]() | Gets whether or not the collection is read only. |
![]() | Gets the terrain overlay at the specified index. |
Implemented Interface |
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IAgStkGraphicsTerrainCollectionEvents |