The object velocity in the requested frame. Only eUtFrameInertial and eUtFrameFixed are supported.
| [Visual Basic .NET] |
|---|
|
| [C#] |
|---|
|
| [Managed C++] |
|---|
|
| [Unmanaged C++] |
|---|
|
- Frame
- Requested frame to express the results
- Vx
- The X-component of velocity in the requested frame, as observed rotating with that frame
- Vy
- The Y-component of velocity in the requested frame, as observed rotating with that frame
- Vz
- The Z-component of velocity in the requested frame, as observed rotating with that frame





