Description
Incident particle direction (unitless) on the body, in the body frame, returned as an array representing x, y, z. Useful for scripting clients.
Syntax
| [Visual Basic .NET] |
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Public Function IncidentDirectionInBody_Array() As System.Array
|
| [C#] |
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public System.Array IncidentDirectionInBody_Array();
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| [Managed C++] |
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public: System::Array IncidentDirectionInBody_Array();
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| [Unmanaged C++] |
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public: HRESULT IncidentDirectionInBody_Array(
SAFEARRAY * * pArray
);
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| [Java] |
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public AgSafeArray incidentDirectionInBody_Array();
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See Also