Description
Sets reflectance (in m^2) in body components. Force = solarIntensity*luminosity/(4*pi*speedOfLight*distanceToSun^2)*reflectanceVec. reflectanceVec = sum of surface contributions where each surface N is cr_N*area_N*unitDirection_N.
Syntax
| [Visual Basic .NET] |
|---|
Public Sub SetReflectanceInBody( _
ByVal X As Double, _
ByVal Y As Double, _
ByVal Z As Double _
)
|
| [C#] |
|---|
public void SetReflectanceInBody(
double X,
double Y,
double Z
);
|
| [Managed C++] |
|---|
public: void SetReflectanceInBody(
double X,
double Y,
double Z
);
|
| [Unmanaged C++] |
|---|
public: HRESULT SetReflectanceInBody(
double X,
double Y,
double Z
);
|
| [Java] |
|---|
public void setReflectanceInBody(
double X,
double Y,
double Z
);
|
Parameters
See Also