Sets reflectance (in m^2) in specified frame. Force = solarIntensity*luminosity/(4*pi*speedOfLight*distanceToSun^2)*reflectanceVec. reflectanceVec = sum of surface contributions where each surface N is cr_N*area_N*unitDirection_N.
[Visual Basic .NET] |
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Public Sub SetReflectance( _ ByVal Frame As AgEUtFrame, _ ByVal X As Double, _ ByVal Y As Double, _ ByVal Z As Double _ ) |
[C#] |
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public void SetReflectance( AgEUtFrame Frame, double X, double Y, double Z ); |
[Managed C++] |
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public: void SetReflectance( AgEUtFrame Frame, double X, double Y, double Z ); |
[Unmanaged C++] |
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public: HRESULT SetReflectance( AgEUtFrame Frame, double X, double Y, double Z ); |
[Java] |
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public void setReflectance( AgEUtFrame Frame, double X, double Y, double Z ); |
- Frame
- X
- Y
- Z