Computes the quaternion representing the Axes at the given time
[Visual Basic .NET] |
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Public Function Evaluate( _ ByVal Scale As AgEUtTimeScale, _ ByVal WholeDays As Integer, _ ByVal SecsIntoDay As Double, _ ByRef Q1 As Double, _ ByRef Q2 As Double, _ ByRef Q3 As Double, _ ByRef Q4 As Double _ ) As Boolean |
[C#] |
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public bool Evaluate( AgEUtTimeScale Scale, int WholeDays, double SecsIntoDay, ref double Q1, ref double Q2, ref double Q3, ref double Q4 ); |
[Managed C++] |
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public: bool Evaluate( AgEUtTimeScale Scale, int WholeDays, double SecsIntoDay, double ^ Q1, double ^ Q2, double ^ Q3, double ^ Q4 ); |
[Unmanaged C++] |
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public: HRESULT Evaluate( AgEUtTimeScale Scale, long WholeDays, double SecsIntoDay, double * Q1, double * Q2, double * Q3, double * Q4, VARIANT_BOOL * pResult ); |
- Scale
- Time scale for requested time.
- WholeDays
- Number of whole days in the time scale.
- SecsIntoDay
- Seconds into the day.
- Q1
- Q1 component of the quaternion at the requested time.
- Q2
- Q2 component of the quaternion at the requested time.
- Q3
- Q3 component of the quaternion at the requested time.
- Q4
- Q4 component of the quaternion at the requested time.
Returns false if an error occurred, else returns true.