Description
Computes the Vector (in internal units) at the interface's current time.
Syntax
| [Visual Basic .NET] |
|---|
Public Function CurrentValue( _
ByVal DispInterface As Object, _
ByRef X As Double, _
ByRef Y As Double, _
ByRef Z As Double _
) As Boolean
|
| [C#] |
|---|
public bool CurrentValue(
Object DispInterface,
ref double X,
ref double Y,
ref double Z
);
|
| [Managed C++] |
|---|
public: bool CurrentValue(
IUnknown ^ DispInterface,
double ^ X,
double ^ Y,
double ^ Z
);
|
| [Unmanaged C++] |
|---|
public: HRESULT CurrentValue(
IUnknown * DispInterface,
double * X,
double * Y,
double * Z,
VARIANT_BOOL * pResult
);
|
[Python - STK API ] |
|---|
def CurrentValue(self, DispInterface:"IDispatch", X:float, Y:float, Z:float) -> typing.Tuple[float, float, float, bool]:
|
Parameters
Return Type
Returns false if an error occurred, else returns true.
Remarks
See Also