The filter used when the pixel being textured maps to an area less than or equal to one texel.
Member | Value | Description |
---|---|---|
eStkGraphicsMagnificationFilterNearest | 0 | Use the texel that is closest to the center of the pixel being textured. This usually faster than Linear but can produce images with sharper edges. |
eStkGraphicsMagnificationFilterLinear | 1 | Use the weighted average of the four texels that are closest to the center of the pixel being textured. |