Identifies which shade model to use. The primitive can be drawn with a single color or multiple colors.
Member | Value | Description |
---|---|---|
eStkGraphicsRendererShadeModelFlat | 0 | Flat shading renders the primitive with one color across all of the vertices. |
eStkGraphicsRendererShadeModelGouraud | 1 | Gouraud shading renders the primitive by interpolating the color between the vertices. |