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FarNearPlaneRatio Property (IAgStkGraphicsCamera)
See Also
Windows





Windows & Linux

Description

Gets or sets the value that is used to compute subdivisions of the viewing frustum. A large value will be faster but lose z-value precision. A small value will have better precision but perform slower. The default value of 1000 achieves a good balance between speed and accuracy.

Property type

Read-write property

Syntax

[Visual Basic .NET]
Public Property FarNearPlaneRatio() As Double
[C#]
public double FarNearPlaneRatio {get; set;}
[Managed C++]
public: __property double get_FarNearPlaneRatio();
public: __property void set_FarNearPlaneRatio( double );
[Unmanaged C++]
public: HRESULT get_FarNearPlaneRatio(
    double * pRetVal
);
public: HRESULT put_FarNearPlaneRatio(
    double FarNearPlaneRatio
);
[Java]
public double getFarNearPlaneRatio();
public void setFarNearPlaneRatio(
    double
);
[Python - STK API ]
@property
def FarNearPlaneRatio(self) -> float:

@FarNearPlaneRatio.setter
def FarNearPlaneRatio(self, FarNearPlaneRatio:float) -> None:

See Also

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