Views from a point to a point. Sets the camera's position and the reference point the camera is looking at.
[Visual Basic .NET] |
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Public Sub View( _ ByVal Axes As IAgCrdnAxes, _ ByVal CameraPosition As IAgCrdnPoint, _ ByVal ReferencePoint As IAgCrdnPoint _ ) |
[C#] |
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public void View( IAgCrdnAxes Axes, IAgCrdnPoint CameraPosition, IAgCrdnPoint ReferencePoint ); |
[Managed C++] |
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public: void View( IAgCrdnAxes ^ Axes, IAgCrdnPoint ^ CameraPosition, IAgCrdnPoint ^ ReferencePoint ); |
[Unmanaged C++] |
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public: HRESULT View( IAgCrdnAxes * Axes, IAgCrdnPoint * CameraPosition, IAgCrdnPoint * ReferencePoint ); |
[Java] |
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public void view( IAgCrdnAxes Axes, IAgCrdnPoint CameraPosition, IAgCrdnPoint ReferencePoint ); |
[Python - STK API ] |
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def View(self, Axes:"IAgCrdnAxes", CameraPosition:"IAgCrdnPoint", ReferencePoint:"IAgCrdnPoint") -> None: |
- Axes
- The Axes of rotation. Axes will be set to this.
- CameraPosition
- The Point that will be evaluated at the animation time to get Position.
- ReferencePoint
- The Point that will be evaluated at the animation time to get Reference Point.