Views from a point to a direction. Sets the camera's position and the direction vector indicating where the camera is looking.
[Visual Basic .NET] |
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Public Sub ViewDirectionWithUpAxis( _ ByVal Axes As IAgCrdnAxes, _ ByVal CameraPosition As IAgCrdnPoint, _ ByVal Direction As IAgCrdnVector, _ ByVal UpAxis As System.Array _ ) |
[C#] |
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public void ViewDirectionWithUpAxis( IAgCrdnAxes Axes, IAgCrdnPoint CameraPosition, IAgCrdnVector Direction, System.Array UpAxis ); |
[Managed C++] |
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public: void ViewDirectionWithUpAxis( IAgCrdnAxes ^ Axes, IAgCrdnPoint ^ CameraPosition, IAgCrdnVector ^ Direction, System::Array ^ UpAxis ); |
[Unmanaged C++] |
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public: HRESULT ViewDirectionWithUpAxis( IAgCrdnAxes * Axes, IAgCrdnPoint * CameraPosition, IAgCrdnVector * Direction, SAFEARRAY * * UpAxis ); |
[Java] |
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public void viewDirectionWithUpAxis( IAgCrdnAxes Axes, IAgCrdnPoint CameraPosition, IAgCrdnVector Direction, AgSafeArray UpAxis ); |
[Python - STK API ] |
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def ViewDirectionWithUpAxis(self, Axes:"IAgCrdnAxes", CameraPosition:"IAgCrdnPoint", Direction:"IAgCrdnVector", UpAxis:list) -> None: |
Shows the format of the Offset and UpAxis parameters when setting the camera's reference point with an offset.
[C#] | ||
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Shows the format of the Offset and UpAxis parameters when setting the camera's reference point with an offset.
[Visual Basic .NET] | ||
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