Sets the camera's reference point - the point the camera is looking at. The camera's position is the reference point translated by the offset.
[Visual Basic .NET] |
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Public Sub ViewOffset( _ ByVal Axes As IAgCrdnAxes, _ ByVal ReferencePoint As IAgCrdnPoint, _ ByVal Offset As System.Array _ ) |
[C#] |
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public void ViewOffset( IAgCrdnAxes Axes, IAgCrdnPoint ReferencePoint, System.Array Offset ); |
[Managed C++] |
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public: void ViewOffset( IAgCrdnAxes ^ Axes, IAgCrdnPoint ^ ReferencePoint, System::Array ^ Offset ); |
[Unmanaged C++] |
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public: HRESULT ViewOffset( IAgCrdnAxes * Axes, IAgCrdnPoint * ReferencePoint, SAFEARRAY * * Offset ); |
[Java] |
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public void viewOffset( IAgCrdnAxes Axes, IAgCrdnPoint ReferencePoint, AgSafeArray Offset ); |
[Python - STK API ] |
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def ViewOffset(self, Axes:"IAgCrdnAxes", ReferencePoint:"IAgCrdnPoint", Offset:list) -> None: |
- Axes
- The Axes of rotation. Axes will be set to this.
- ReferencePoint
- The Point that will be evaluated at the animation time to get Reference Point.
- Offset
- An array containing the offset of the camera position (in the order x, y, z) relative to the referencePoint.
Shows the format of the Offset and UpAxis parameters when setting the camera's reference point with an offset.
[C#] | ||
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Shows the format of the Offset and UpAxis parameters when setting the camera's reference point with an offset.
[Visual Basic .NET] | ||
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