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PreloadTerrainAndImagery Property (IAgStkGraphicsGlobeOverlaySettings)
See Also
Windows





Windows & Linux

Description

Gets or sets whether terrain and imagery are preloaded. When set to true, terrain and imagery are preloaded to get the best visual quality; when set to false, they are not preloaded. For example, the correct resolution globe may not fully load until you stop moving the cursor, but you will be able to move more smoothly around the 3D graphics window.

Property type

Read-write property

Syntax

[Visual Basic .NET]
Public Property PreloadTerrainAndImagery() As Boolean
[C#]
public bool PreloadTerrainAndImagery {get; set;}
[Managed C++]
public: __property bool get_PreloadTerrainAndImagery();
public: __property void set_PreloadTerrainAndImagery( bool );
[Unmanaged C++]
public: HRESULT get_PreloadTerrainAndImagery(
    VARIANT_BOOL * pRetVal
);
public: HRESULT put_PreloadTerrainAndImagery(
    VARIANT_BOOL PreloadTerrainAndImagery
);
[Java]
public bool getPreloadTerrainAndImagery();
public void setPreloadTerrainAndImagery(
    bool
);
[Python - STK API ]
@property
def PreloadTerrainAndImagery(self) -> bool:

@PreloadTerrainAndImagery.setter
def PreloadTerrainAndImagery(self, PreloadTerrainAndImagery:bool) -> None:

See Also

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