Gets or sets the ambient intensity throughout the scene.
Read-write property
[Visual Basic .NET] |
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Public Property AmbientIntensity() As Single |
[C#] |
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public float AmbientIntensity {get; set;} |
[Managed C++] |
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public: __property float get_AmbientIntensity(); |
[Unmanaged C++] |
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public: HRESULT get_AmbientIntensity( float * pRetVal ); public: HRESULT put_AmbientIntensity( float AmbientIntensity ); |
[Java] |
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public float getAmbientIntensity(); public void setAmbientIntensity( float ); |
To illuminate both sides of the central body equally, set
AmbientIntensity
to 1
and Diffuse Intensity to 0
. To make the dark side of the central body completely black, set AmbientIntensity
to 0
and Diffuse Intensity to 1
.