STK Graphics PrimitivesSend comments on this topic.
DistanceDisplayConditionPerMarker Property (IAgStkGraphicsMarkerBatchPrimitive)
See Also
Windows





Windows & Linux

Description

Gets or sets a Distance Display Condition that is evaluated per marker in the marker batch during rendering. This is different than Display Condition, which is evaluated once for the entire marker batch. When DistanceDisplayConditionPerMarker is null, no per marker display condition is evaluated.

Property type

Read-write property

Syntax

[Visual Basic .NET]
Public Property DistanceDisplayConditionPerMarker() As IAgStkGraphicsDistanceDisplayCondition
[C#]
public IAgStkGraphicsDistanceDisplayCondition DistanceDisplayConditionPerMarker {get; set;}
[Managed C++]
public: __property IAgStkGraphicsDistanceDisplayCondition ^ get_DistanceDisplayConditionPerMarker();
public: __property void set_DistanceDisplayConditionPerMarker( IAgStkGraphicsDistanceDisplayCondition );
[Unmanaged C++]
public: HRESULT get_DistanceDisplayConditionPerMarker(
    IAgStkGraphicsDistanceDisplayCondition ** ppRetVal
);
public: HRESULT put_DistanceDisplayConditionPerMarker(
    IAgStkGraphicsDistanceDisplayCondition DistanceDisplayConditionPerMarker
);
[Java]
public IAgStkGraphicsDistanceDisplayCondition getDistanceDisplayConditionPerMarker();
public void setDistanceDisplayConditionPerMarker(
    IAgStkGraphicsDistanceDisplayCondition
);
[Python - STK API ]
@property
def DistanceDisplayConditionPerMarker(self) -> "IAgStkGraphicsDistanceDisplayCondition":

@DistanceDisplayConditionPerMarker.setter
def DistanceDisplayConditionPerMarker(self, DistanceDisplayConditionPerMarker:"IAgStkGraphicsDistanceDisplayCondition") -> None:

Remarks

During rendering, first the primitive's Display Condition is evaluated. If it succeeds, this distance display condition is evaluated for each marker in the batch before a marker is rendered.

See Also

© 2024 Analytical Graphics, Inc. All Rights Reserved.