Gets or sets the unit of the Y property.
Read-write property
[Visual Basic .NET] |
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Public Property YUnit() As AgEStkGraphicsScreenOverlayUnit |
[C#] |
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public AgEStkGraphicsScreenOverlayUnit YUnit {get; set;} |
[Managed C++] |
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public: __property AgEStkGraphicsScreenOverlayUnit get_YUnit(); |
[Unmanaged C++] |
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public: HRESULT get_YUnit( AgEStkGraphicsScreenOverlayUnit * pRetVal ); public: HRESULT put_YUnit( AgEStkGraphicsScreenOverlayUnit YUnit ); |
[Java] |
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public AgEStkGraphicsScreenOverlayUnit getYUnit(); public void setYUnit( AgEStkGraphicsScreenOverlayUnit ); |
[Python - STK API ] |
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@property def YUnit(self) -> "AgEStkGraphicsScreenOverlayUnit": @YUnit.setter def YUnit(self, YUnit:"AgEStkGraphicsScreenOverlayUnit") -> None: |