A display condition used to control what scene or scenes an object, such as a primitive, is rendered in. This is used to show an object in some scenes and hide it in others.
DisplayOnlyInScene | Allows rendering only in the given scene. The display condition will not allow rendering in other scenes, including newly created ones. |
GetDisplayInScene | Determines whether the display condition allows rendering rendering in the given scene. |
SetDisplayInScene | Allows or disallows rendering for in a particular scene for. |
Implemented Interface |
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IAgStkGraphicsDisplayCondition |