Executes a pick on screen overlays at the given x, y and returns a front to back sorted collection of picked overlays. The coordinate origin is top, left. To pick other objects in the scene, use the Pick method.
[Visual Basic .NET] |
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Public Function PickScreenOverlays( _ ByVal X As Integer, _ ByVal Y As Integer _ ) As IAgStkGraphicsScreenOverlayPickResultCollection |
[C#] |
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public IAgStkGraphicsScreenOverlayPickResultCollection PickScreenOverlays( int X, int Y ); |
[Managed C++] |
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public: IAgStkGraphicsScreenOverlayPickResultCollection^ PickScreenOverlays( int X, int Y ); |
[Unmanaged C++] |
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public: HRESULT PickScreenOverlays( int X, int Y, IAgStkGraphicsScreenOverlayPickResultCollection ** ppRetVal ); |
[Java] |
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public IAgStkGraphicsScreenOverlayPickResultCollection pickScreenOverlays( Integer X, Integer Y ); |
[Python - STK API ] |
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def PickScreenOverlays(self, X:int, Y:int) -> "IAgStkGraphicsScreenOverlayPickResultCollection": |
- X
- The x coordinate of the globe control.
- Y
- The y coordinate of the globe control.