Description
Gets or sets the padding surrounding the
Overlays that are contained within this manager. The array contains the components of the padding arranged in the order left, top, right, bottom.
Property type
Read-write property
Syntax
[Visual Basic .NET] |
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Public Property Padding() As System.Array
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[C#] |
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public System.Array Padding {get; set;}
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[Managed C++] |
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public: __property System::Array get_Padding(); public: __property void set_Padding(
System::Array
);
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[Unmanaged C++] |
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public: HRESULT get_Padding(
SAFEARRAY * * ppRetVal
);
public: HRESULT put_Padding(
SAFEARRAY * Padding
);
|
[Java] |
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public AgSafeArray getPadding();
public void setPadding(
AgSafeArray
);
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[Python - STK API ] |
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@property
def Padding(self) -> list:
@Padding.setter
def Padding(self, Padding:list) -> None:
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See Also
Example
Shows the format of the screen overlay manager's Padding property.
[C#] |
---|
Array padding = new object[]
{
10,
10,
10,
10
};
sceneManager.ScreenOverlays.Padding = padding;
|
|
Shows the format of the screen overlay manager's Padding property.
[Visual Basic .NET] |
---|
Dim padding As Array = New Object() {10, 10, 10, 10}
sceneManager.ScreenOverlays.Padding = padding
|
|