Gets or sets the stereoscopic display mode for all Scenes. To use a particular stereoscopic display mode, ensure that your system supports the feature and that it is enabled.
Read-write property
[Visual Basic .NET] |
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Public Property DisplayMode() As AgEStkGraphicsStereoscopicDisplayMode |
[C#] |
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public AgEStkGraphicsStereoscopicDisplayMode DisplayMode {get; set;} |
[Managed C++] |
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public: __property AgEStkGraphicsStereoscopicDisplayMode get_DisplayMode(); |
[Unmanaged C++] |
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public: HRESULT get_DisplayMode( AgEStkGraphicsStereoscopicDisplayMode * pRetVal ); public: HRESULT put_DisplayMode( AgEStkGraphicsStereoscopicDisplayMode DisplayMode ); |
[Java] |
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public AgEStkGraphicsStereoscopicDisplayMode getDisplayMode(); public void setDisplayMode( AgEStkGraphicsStereoscopicDisplayMode ); |
[Python - STK API ] |
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@property def DisplayMode(self) -> "AgEStkGraphicsStereoscopicDisplayMode": @DisplayMode.setter def DisplayMode(self, DisplayMode:"AgEStkGraphicsStereoscopicDisplayMode") -> None: |
All stereoscopic properties must be set before any other objects are created or methods are called within AGI.Foundation.Graphics. Once the option is specified, it cannot be changed for the lifetime of the application. This setting is typically best applied in a static constructor that is called early in an application's lifetime.