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Supported Method (IAgStkGraphicsSurfaceMeshPrimitive)
See Also
RenderingMethod
The rendering method to check support for.
Windows





Windows & Linux

Description

Determines whether or not the video card supports the surface mesh primitive with the given renderingMethod.

Syntax

[Visual Basic .NET]
Public Function Supported( _
    ByVal RenderingMethod As AgEStkGraphicsSurfaceMeshRenderingMethod _
) As Boolean
[Managed C++]
public: bool Supported(
    AgEStkGraphicsSurfaceMeshRenderingMethod RenderingMethod
);
[Unmanaged C++]
public: HRESULT Supported(
    AgEStkGraphicsSurfaceMeshRenderingMethod RenderingMethod,
    VARIANT_BOOL * pRetVal
);
[Python - STK API ]
def Supported(self, RenderingMethod:"AgEStkGraphicsSurfaceMeshRenderingMethod") -> bool:

Parameters

RenderingMethod
The rendering method to check support for.

See Also

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