Determines whether or not the video card supports the surface mesh primitive with the given renderingMethod.
[Visual Basic .NET] |
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Public Function Supported( _ ByVal RenderingMethod As AgEStkGraphicsSurfaceMeshRenderingMethod _ ) As Boolean |
[C#] |
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public bool Supported( AgEStkGraphicsSurfaceMeshRenderingMethod RenderingMethod ); |
[Managed C++] |
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public: bool Supported( AgEStkGraphicsSurfaceMeshRenderingMethod RenderingMethod ); |
[Unmanaged C++] |
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public: HRESULT Supported( AgEStkGraphicsSurfaceMeshRenderingMethod RenderingMethod, VARIANT_BOOL * pRetVal ); |
[Java] |
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public bool supported( AgEStkGraphicsSurfaceMeshRenderingMethod RenderingMethod ); |
[Python - STK API ] |
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def Supported(self, RenderingMethod:"AgEStkGraphicsSurfaceMeshRenderingMethod") -> bool: |
- RenderingMethod
- The rendering method to check support for.