Creates a new texture from a Uri, which can be a file, HTTP, HTTPS, or FTP source. See Raster for a list of supported raster formats.
| [Visual Basic .NET] |
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| [C#] |
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public IAgStkGraphicsRendererTexture2D LoadFromStringUri( string Uri ); |
| [Managed C++] |
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public: IAgStkGraphicsRendererTexture2D^ LoadFromStringUri( String __gc ^ Uri ); |
| [Unmanaged C++] |
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| [Java] |
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public IAgStkGraphicsRendererTexture2D loadFromStringUri( String Uri ); |
[Python - STK API ] |
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def LoadFromStringUri(self, Uri:str) -> "IAgStkGraphicsRendererTexture2D": |
- Uri
- The Uri of the raster to create the texture from.






