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InitializeWithXYTexture Method (IAgStkGraphicsTextureScreenOverlayFactory)
See Also
XPixels
The X position of the panel in pixels.
YPixels
The Y position of the panel in pixels.
Texture
The texture (image) to be drawn on the overlay. Textures can be obtained from SceneManager.Textures.
Windows





Windows & Linux

Description

Initializes the overlay with a specified background texture. The size of the overlay will be the same as the size of the texture.

Syntax

[Visual Basic .NET]
Public Function InitializeWithXYTexture( _
    ByVal XPixels As Double, _
    ByVal YPixels As Double, _
    ByVal Texture As IAgStkGraphicsRendererTexture2D _
) As IAgStkGraphicsTextureScreenOverlay
[C#]
public IAgStkGraphicsTextureScreenOverlay InitializeWithXYTexture(
    double XPixels,
    double YPixels,
    IAgStkGraphicsRendererTexture2D Texture
);
[Managed C++]
public: IAgStkGraphicsTextureScreenOverlay^ InitializeWithXYTexture(
    double XPixels,
    double YPixels,
    IAgStkGraphicsRendererTexture2D ^ Texture
);
[Unmanaged C++]
public: HRESULT InitializeWithXYTexture(
    double XPixels,
    double YPixels,
    IAgStkGraphicsRendererTexture2D * Texture,
    IAgStkGraphicsTextureScreenOverlay ** ppRetVal
);
[Java]
public IAgStkGraphicsTextureScreenOverlay initializeWithXYTexture(
    double XPixels,
    double YPixels,
    IAgStkGraphicsRendererTexture2D Texture
);
[Python - STK API ]
def InitializeWithXYTexture(self, XPixels:float, YPixels:float, Texture:"IAgStkGraphicsRendererTexture2D") -> "IAgStkGraphicsTextureScreenOverlay":

Parameters

XPixels
The X position of the panel in pixels.
YPixels
The Y position of the panel in pixels.
Texture
The texture (image) to be drawn on the overlay. Textures can be obtained from SceneManager.Textures.

See Also

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