Description
Defines a collection of texture coordinates.
Syntax
| [Visual Basic .NET] |
|---|
Public Sub SetTextureCoordinates( _
ByVal TextureCoordinates As System.Array _
)
|
Parameters
See Also
Example
Shows the format of the TextureCoordinates parameter when setting per vertex texture coordinates.
| [C#] |
|---|
Array coordinates = new object[]
{
0, 0, 1, 1,
0, 0, 1, 1
};
IAgStkGraphicsTriangleMeshPrimitiveOptionalParameters parameters = sceneManager.Initializers.TriangleMeshPrimitiveOptionalParameters.Initialize();
parameters.SetTextureCoordinates(ref coordinates);
|
|
Shows the format of the TextureCoordinates parameter when setting per vertex texture coordinates.
| [Visual Basic .NET] |
|---|
Dim coordinates As Array = New Object() {0, 0, 1, 1, 0, 0, _
1, 1}
Dim parameters As IAgStkGraphicsTriangleMeshPrimitiveOptionalParameters = sceneManager.Initializers.TriangleMeshPrimitiveOptionalParameters.Initialize()
parameters.SetTextureCoordinates(coordinates)
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