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InitializeWithStringUriAndAudio Method (IAgStkGraphicsVideoStreamFactory)
See Also
Uri
The Uri of the video.
LoadAudio
If true, will also load the AudioStream encoded in the video uri. This parameter is only valid for Time Interval playback mode.
Windows





Windows & Linux

Description

Initializes the video stream from a Uri, which can be a file, HTTP, RTP, UDP, or TCP source. See the Video Streams Overview for a list of supported video formats and Uri usage.

Syntax

[Visual Basic .NET]
Public Function InitializeWithStringUriAndAudio( _
    ByVal Uri As String, _
    ByVal LoadAudio As Boolean _
) As IAgStkGraphicsVideoStream
[C#]
public IAgStkGraphicsVideoStream InitializeWithStringUriAndAudio(
    string Uri,
    bool LoadAudio
);
[Managed C++]
public: IAgStkGraphicsVideoStream^ InitializeWithStringUriAndAudio(
    String __gc ^ Uri,
    bool LoadAudio
);
[Unmanaged C++]
public: HRESULT InitializeWithStringUriAndAudio(
    BSTR Uri,
    VARIANT_BOOL LoadAudio,
    IAgStkGraphicsVideoStream ** ppRetVal
);
[Java]
public IAgStkGraphicsVideoStream initializeWithStringUriAndAudio(
    String Uri,
    bool LoadAudio
);
[Python - STK API ]
def InitializeWithStringUriAndAudio(self, Uri:str, LoadAudio:bool) -> "IAgStkGraphicsVideoStream":

Parameters

Uri
The Uri of the video.
LoadAudio
If true, will also load the AudioStream encoded in the video uri. This parameter is only valid for Time Interval playback mode.

See Also

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