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IAgCrdnVectorDisplacement Interface

Description

Vector defined by its start and end points.

Public Properties

Public Property ApparentControls whether to take a light speed delay into account.
Public Property DestinationSpecify the vector's destination point.
Public Property IgnoreAberrationSet to true if you do not want to calculate the aberration correction. This property is read-only if Apparent is set to false.
Public Property OriginSpecify the vector's origin point.
Public Property ReferenceSystemSpecify a frame in which the light time delay is computed. This property is read-only if Apparent is set to false.
Public Property SignalSenseSpecify a sense of signal transmission. This property is read-only if Apparent is set to false.

Remarks

Vector defined by its start and end points. To take light speed delay into account (from the perspective of the start point), set the value of Apparent, Set IgnoreAberration if you don't want to calculate the aberration correction. Define the sense of the signal transmission, and define the frame in which the light time delay is computed using the ReferenceSystem.

Interfaces

CoClasses that Implement IAgCrdnVectorDisplacement

Example

Create a displacement vector defined by its origin and destination points.
[C#]
//Create a displacement vector with two specified points
IAgCrdnVectorDisplacement vector = provider.Vectors.Factory.CreateDisplacementVector(
    "VectorName", OriginPoint, DestinationPoint);
Create a displacement vector defined by its origin and destination points.
[Visual Basic .NET]
'Create a displacement vector with two specified points
Dim vector As IAgCrdnVectorDisplacement = provider.Vectors.Factory.CreateDisplacementVector("VectorName", OriginPoint, DestinationPoint)
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