Description
Interface used to access the Attitude Transitions options found in the Basic Acceleration Model of an aircraft.
Public Properties
PitchRate | Gets or sets the pitch rate when transitioning between attitude modes. |
RollRate | Gets or sets the roll rate when the aircraft in a turn. |
YawRate | Gets or sets the yaw rate when transitioning between attitude modes. |
CoClasses that Implement IAgAvtrAttitudeTransitions
Example
Configure the basic acceleration performance model of an aircraft
[C#] |
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// Get the acceleration type
IAgAvtrAircraftAcceleration acceleration = aircraft.Acceleration;
// Get the build in performance model
IAgAvtrAircraftBasicAccelerationModel basicAccModel = acceleration.GetBuiltInModel();
// Get the level turns options
IAgAvtrLevelTurns levelTurns = basicAccModel.LevelTurns;
// Set a max bank angle of 25
levelTurns.SetLevelTurn(AgEAvtrTurnMode.eTurnModeBankAngle, 25);
// Get the climb and descent transition options
IAgAvtrClimbAndDescentTransitions climbAndDescent = basicAccModel.ClimbAndDescentTransitions;
// Set the max pull up G to 1
climbAndDescent.MaxPullUpG = 1.2;
// Get the attitude transition options
IAgAvtrAttitudeTransitions attitudeTransitions = basicAccModel.AttitudeTransitions;
// Set the max roll rate to 25
attitudeTransitions.RollRate = 25;
// Get the aerodynamics
IAgAvtrAircraftAero aero = basicAccModel.Aerodynamics;
// Use simple aerodynamics
aero.AeroStrategy = AgEAvtrAircraftAeroStrategy.eAircraftAeroSimple;
// Get the options for the simple aerodynamics and set some parameters
IAgAvtrAircraftSimpleAero simpleAero = aero.ModeAsSimple;
simpleAero.SRef = 5;
simpleAero.ClMax = 3.1;
simpleAero.Cd = 0.05;
// Get the propulsion
IAgAvtrAircraftProp prop = basicAccModel.Propulsion;
// Use simple propulsion
prop.PropStrategy = AgEAvtrAircraftPropStrategy.eAircraftPropSimple;
// Get the simple propulsion options and set some parameters
IAgAvtrAircraftSimpleProp simpleProp = prop.ModeAsSimple;
simpleProp.MaxThrustAccel = 0.6;
simpleProp.MinThrustDecel = 0.4;
simpleProp.SetDensityScaling(true, 0.02);
// Save the changes to the catalog
aircraft.GetAsCatalogItem().Save();
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Configure the basic acceleration performance model of an aircraft
[Visual Basic .NET] |
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' Get the acceleration type
Dim acceleration As IAgAvtrAircraftAcceleration = aircraft.Acceleration
' Get the build in performance model
Dim basicAccModel As IAgAvtrAircraftBasicAccelerationModel = acceleration.GetBuiltInModel()
' Get the level turns options
Dim levelTurns As IAgAvtrLevelTurns = basicAccModel.LevelTurns
' Set a max bank angle of 25
levelTurns.SetLevelTurn(AgEAvtrTurnMode.eTurnModeBankAngle, 25)
' Get the climb and descent transition options
Dim climbAndDescent As IAgAvtrClimbAndDescentTransitions = basicAccModel.ClimbAndDescentTransitions
' Set the max pull up G to 1
climbAndDescent.MaxPullUpG = 1.2
' Get the attitude transition options
Dim attitudeTransitions As IAgAvtrAttitudeTransitions = basicAccModel.AttitudeTransitions
' Set the max roll rate to 25
attitudeTransitions.RollRate = 25
' Get the aerodynamics
Dim aero As IAgAvtrAircraftAero = basicAccModel.Aerodynamics
' Use simple aerodynamics
aero.AeroStrategy = AgEAvtrAircraftAeroStrategy.eAircraftAeroSimple
' Get the options for the simple aerodynamics and set some parameters
Dim simpleAero As IAgAvtrAircraftSimpleAero = aero.ModeAsSimple
simpleAero.SRef = 5
simpleAero.ClMax = 3.1
simpleAero.Cd = 0.05
' Get the propulsion
Dim prop As IAgAvtrAircraftProp = basicAccModel.Propulsion
' Use simple propulsion
prop.PropStrategy = AgEAvtrAircraftPropStrategy.eAircraftPropSimple
' Get the simple propulsion options and set some parameters
Dim simpleProp As IAgAvtrAircraftSimpleProp = prop.ModeAsSimple
simpleProp.MaxThrustAccel = 0.6
simpleProp.MinThrustDecel = 0.4
simpleProp.SetDensityScaling(True, 0.02)
' Save the changes to the catalog
aircraft.GetAsCatalogItem().Save()
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Configure the basic acceleration performance model of an aircraft
[Python - STK API] |
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# IAgAvtrAircraft aviatorAircraft: Aviator Aircraft object
# Get the acceleration type
acceleration = aviatorAircraft.Acceleration
# Get the build in performance model
basicAccModel = acceleration.GetBuiltInModel()
# Get the level turns options
levelTurns = basicAccModel.LevelTurns
# Set a max bank angle of 25
levelTurns.SetLevelTurn(AgEAvtrTurnMode.eTurnModeBankAngle, 25)
# Get the climb and descent transition options
climbAndDescent = basicAccModel.ClimbAndDescentTransitions
# Set the max pull up G to 1
climbAndDescent.MaxPullUpG = 1.2
# Get the attitude transition options
attitudeTransitions = basicAccModel.AttitudeTransitions
# Set the max roll rate to 25
attitudeTransitions.RollRate = 25
# Get the aerodynamics
aero = basicAccModel.Aerodynamics
# Use simple aerodynamics
aero.AeroStrategy = AgEAvtrAircraftAeroStrategy.eAircraftAeroSimple
# Get the options for the simple aerodynamics and set some parameters
simpleAero = aero.ModeAsSimple
simpleAero.SRef = 5
simpleAero.ClMax = 3.1
simpleAero.Cd = 0.05
# Get the propulsion
prop = basicAccModel.Propulsion
# Use simple propulsion
prop.PropStrategy = AgEAvtrAircraftPropStrategy.eAircraftPropSimple
# Get the simple propulsion options and set some parameters
simpleProp = prop.ModeAsSimple
simpleProp.MaxThrustAccel = 0.6
simpleProp.MinThrustDecel = 0.4
simpleProp.SetDensityScaling(True, 0.02)
# Save the changes to the catalog
aviatorAircraft.Save()
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Configure the basic acceleration performance model of an aircraft
[MATLAB] |
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% IAgAvtrAircraft aviatorAircraft: Aviator Aircraft object
% Get the acceleration type
acceleration = aviatorAircraft.Acceleration;
% Get the build in performance model
basicAccModel = acceleration.GetBuiltInModel();
% Get the level turns options
levelTurns = basicAccModel.LevelTurns;
% Set a max bank angle of 25
levelTurns.SetLevelTurn('eTurnModeBankAngle', 25);
% Get the climb and descent transition options
climbAndDescent = basicAccModel.ClimbAndDescentTransitions;
% Set the max pull up G to 1
climbAndDescent.MaxPullUpG = 1.2;
% Get the attitude transition options
attitudeTransitions = basicAccModel.AttitudeTransitions;
% Set the max roll rate to 25
attitudeTransitions.RollRate = 25;
% Get the aerodynamics
aero = basicAccModel.Aerodynamics;
% Use simple aerodynamics
aero.AeroStrategy = 'eAircraftAeroSimple';
% Get the options for the simple aerodynamics and set some parameters
simpleAero = aero.ModeAsSimple;
simpleAero.SRef = 5;
simpleAero.ClMax = 3.1;
simpleAero.Cd = 0.05;
% Get the propulsion
prop = basicAccModel.Propulsion;
% Use simple propulsion
prop.PropStrategy = 'eAircraftPropSimple';
% Get the simple propulsion options and set some parameters
simpleProp = prop.ModeAsSimple;
simpleProp.MaxThrustAccel = 0.6;
simpleProp.MinThrustDecel = 0.4;
simpleProp.SetDensityScaling(true, 0.02);
% Save the changes to the catalog
aviatorAircraft.Save();
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