Gets or sets the roll turn direction for a Fly AOA basic maneuver strategy.
Read-write property
[Visual Basic .NET] |
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Public Property TurnDirection() As AgEAvtrFlyAOALeftRight |
[C#] |
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public AgEAvtrFlyAOALeftRight TurnDirection {get; set;} |
[Managed C++] |
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public: __property AgEAvtrFlyAOALeftRight get_TurnDirection(); |
[Unmanaged C++] |
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public: HRESULT get_TurnDirection( AgEAvtrFlyAOALeftRight * pVal ); public: HRESULT put_TurnDirection( AgEAvtrFlyAOALeftRight newVal ); |
[Java] |
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public AgEAvtrFlyAOALeftRight getTurnDirection(); public void setTurnDirection( AgEAvtrFlyAOALeftRight ); |
[Python - STK API ] |
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@property def TurnDirection(self) -> "AgEAvtrFlyAOALeftRight": @TurnDirection.setter def TurnDirection(self, newVal:"AgEAvtrFlyAOALeftRight") -> None: |