Gets or sets the roll turn direction for a Smooth Accel basic maneuver strategy.
Read-write property
[Visual Basic .NET] |
---|
Public Property TurnDirection() As AgEAvtrSmoothAccelLeftRight |
[C#] |
---|
public AgEAvtrSmoothAccelLeftRight TurnDirection {get; set;} |
[Managed C++] |
---|
public: __property AgEAvtrSmoothAccelLeftRight get_TurnDirection(); |
[Unmanaged C++] |
---|
public: HRESULT get_TurnDirection( AgEAvtrSmoothAccelLeftRight * pVal ); public: HRESULT put_TurnDirection( AgEAvtrSmoothAccelLeftRight newVal ); |
[Java] |
---|
public AgEAvtrSmoothAccelLeftRight getTurnDirection(); public void setTurnDirection( AgEAvtrSmoothAccelLeftRight ); |
[Python - STK API ] |
---|
@property def TurnDirection(self) -> "AgEAvtrSmoothAccelLeftRight": @TurnDirection.setter def TurnDirection(self, newVal:"AgEAvtrSmoothAccelLeftRight") -> None: |