Gets or sets the roll turn direction for a Smooth Accel basic maneuver strategy.
Read-write property
| [Visual Basic .NET] |
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Public Property TurnDirection() As AgEAvtrSmoothAccelLeftRight |
| [C#] |
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public AgEAvtrSmoothAccelLeftRight TurnDirection {get; set;} |
| [Managed C++] |
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public: __property AgEAvtrSmoothAccelLeftRight get_TurnDirection(); |
| [Unmanaged C++] |
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|
| [Java] |
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public AgEAvtrSmoothAccelLeftRight getTurnDirection(); public void setTurnDirection( AgEAvtrSmoothAccelLeftRight ); |
[Python - STK API ] |
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@property def TurnDirection(self) -> "AgEAvtrSmoothAccelLeftRight": @TurnDirection.setter def TurnDirection(self, newVal:"AgEAvtrSmoothAccelLeftRight") -> None: |






