Get the terrain impact mode.
Read-write property
[Visual Basic .NET] |
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Public Property TerrainImpactMode() As AgEAvtrBasicManeuverAltitudeLimit |
[C#] |
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public AgEAvtrBasicManeuverAltitudeLimit TerrainImpactMode {get; set;} |
[Managed C++] |
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public: __property AgEAvtrBasicManeuverAltitudeLimit get_TerrainImpactMode(); |
[Unmanaged C++] |
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public: HRESULT get_TerrainImpactMode( AgEAvtrBasicManeuverAltitudeLimit * pVal ); public: HRESULT put_TerrainImpactMode( AgEAvtrBasicManeuverAltitudeLimit newVal ); |
[Java] |
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public AgEAvtrBasicManeuverAltitudeLimit getTerrainImpactMode(); public void setTerrainImpactMode( AgEAvtrBasicManeuverAltitudeLimit ); |
[Python - STK API ] |
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@property def TerrainImpactMode(self) -> "AgEAvtrBasicManeuverAltitudeLimit": @TerrainImpactMode.setter def TerrainImpactMode(self, newVal:"AgEAvtrBasicManeuverAltitudeLimit") -> None: |