Scenario animation time step options.
| Member | Value | Description | 
|---|---|---|
| eScRealTime | 0x0 | Real time: the scenario animates in real time in accordance with the computer's internal clock. | 
| eScTimeStep | 0x1 | Time step: the time interval that each animation step represents. The greater this value, the greater the distance a vehicle will move in the 2D and 3D windows each time the screen is refreshed. | 
| eScXRealTime | 0x2 | X real time: the scenario animates at a specified multiple of real time. | 
| eScTimeArray | 0x3 | Time array increment: the scenario steps through times in the time array at the specified value. | 





