Inheritable graphics attributes are inherited from the Scenario object instead of being set locally for the facility, place or target.
Read-write property
[Visual Basic .NET] |
---|
Public Property InheritFromScenario() As Boolean |
[C#] |
---|
public bool InheritFromScenario {get; set;} |
[Managed C++] |
---|
public: __property bool get_InheritFromScenario(); |
[Unmanaged C++] |
---|
public: HRESULT get_InheritFromScenario( VARIANT_BOOL * pInherit ); public: HRESULT put_InheritFromScenario( VARIANT_BOOL pInherit ); |
[Java] |
---|
public bool getInheritFromScenario(); public void setInheritFromScenario( bool ); |