Get the normal to the local terrain.
Read-write property
[Visual Basic .NET] |
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Public Property TerrainNorm() As AgETerrainNormType |
[C#] |
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public AgETerrainNormType TerrainNorm {get; set;} |
[Managed C++] |
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public: __property AgETerrainNormType get_TerrainNorm(); |
[Unmanaged C++] |
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public: HRESULT get_TerrainNorm( AgETerrainNormType * pType ); public: HRESULT put_TerrainNorm( AgETerrainNormType pType ); |
[Java] |
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public AgETerrainNormType getTerrainNorm(); public void setTerrainNorm( AgETerrainNormType ); |
[Python - STK API ] |
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@property def TerrainNorm(self) -> "AgETerrainNormType": @TerrainNorm.setter def TerrainNorm(self, pType:"AgETerrainNormType") -> None: |